Concept Art

synopsis

This course enables the development of practical skills in designing figures and environments for computer game concepts.

 

In the entertainment industry there is a great demand for conceptual artists who can create ideas for all the elements in movies and games that we all love so much. Artists with the ability to incorporate aesthetic, cultural and technical elements to create characters, enemies, environments, machines and creatures that appear on various media platforms
 

By concluding this training, you will have the possibility to apply for ERASMUS+, our European mobility program.

 

ETIC_Algarve offers the possibility of a 320h Internship for students that comply with the JUMP – Professional Integration Support requirements.

target audience

  • Artists who seek to specialise in Concept Art;
  • Creatives who want to expand their knowledge;
  • Professionals in the field of games and graphics who want to learn more about animation and video games.

date

October 2018 to July 2019

schedule

Tuesday and Thursday, from 7.00pm to 11.00pm

 

OBS: If you pretend other schedule, contact us.

duration

320 hours

students

8 to 16

market expectations

  • Artists for the video game industry;
  • Artists to film and television industry.

admission conditions

  • Personal interview appointment:
    • info@eticalgarve.com;
    • 289 823 359 / 960 309 550;
  • [Optional] Send an e-mail answering the following questions:
    • Why am I applying to the intended course?
    • What are my motivations?
    • What are my career aspirations?
  • Develop a portfolio for presenting at the interview;
  • Attend the previously scheduled interview with the Educational Director;
  • Wait contact of the application outcome.

resources

  • Classroom equipped with individual workstations in an Apple work environment;
  • Pen Tablets;
  • Adobe Creative Cloud, with Photoshop, Illustrator, etc.;
  • Blender.